Snake is the game everyone played on their first phone. The rules are tiny and the strategy is deep. A pixel snake wanders a grid, you steer it with arrow keys or a swipe, it eats food, grows longer, and speeds up. The game ends the instant the snake bites itself or hits a wall, which means every direction change matters once the body is long enough to fence yourself in. This version runs entirely in your browser; your best score is saved locally so you can come back and try to beat it tomorrow. Speed ramps up smoothly with every piece of food eaten so the late game feels different from the opening, when you can lap the grid in seconds without thinking. There is no leaderboard, no account, no upload of any kind, just a small piece of attention well spent.
How to play
Use the arrow keys, WASD, or swipe to set a direction. The snake moves automatically; you only steer. You cannot reverse directly into yourself, so the move opposite your current heading is ignored. Eat the red square to grow and to speed up. The game ends if you collide with a wall or with your own body. Best scores are saved in your browser, so closing the tab does not lose progress; clearing site data does. Mobile shows on-screen direction pads.
Frequently asked questions
Swipe in the direction you want to turn, or tap one of the four on-screen buttons that appear below the canvas. Both feed the same input system, so use whichever is more comfortable.